hostgator coupons EPICA SENSORIUM 1: Portable Ghostbusters Sanctum of Slime v1.13229.9919

Wednesday, March 30, 2011

Portable Ghostbusters Sanctum of Slime v1.13229.9919

The story here is a simple one: we're set in a contemporary time period after the events of the movies and the game. The Ghostbusters have hired four new cadets to defend New York City, and that's where you and your friends step in; if you have no friends, the other 'busters are AI-controlled. Through a dozen levels, you'll blast ghouls, ride in the Ecto-4WD and trap bosses. To get info in-game, text conversations will pop up in boxes, and to get the scoop outside of the gameplay, you'll watch interactive, comic book-style cutscenes. There's no voice work for any of that.
In-game visuals were the first thing that stood out to me in Ghostbusters: Sanctum of Slime -- both in good and bad ways. For starters, the Ghostbusters -- Sam, Oscar, Bridget and Gabriel -- all look really sharp. There are the creases you'd expect in their jumpsuits and the Proton Packs are whirling away. On the downside, I was a bit disappointed to find that Sanctum of Slime is reusing some of the assets from Ghostbusters: The Video Game. My demo started with the quartet in the Sedgewick Hotel (yes, we're going back there... again) and the first ghost I saw was the same chef ghost from the last game and he called out a bunch of bellhop ghosts from the last game. Now, the level itself wasn't a shot for shot remake of the previous Sedgewick stage, but it had the same color motif. Similarly, fans noticed the first screenshots of the game looked like they were in the graveyard from the last game -- they are.

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